
However, you do get to race in the top Motorbike tracks in the world. Street mode is just the basic ''race against the best.'' Personally, this one is not too special, and the challenge gets tiring. As you start placing in races or earning high marks, you collect points which allow you unlock tracks that are more difficult by ''purchasing'' them from the shop. You start out with one track for each mode. With six different styles of gameplay, MotoRacer 3 is probably the most definitive version of Motocross to date. Eventually, the only thing I enjoyed hearing was the countdown before the beginning of the race. The noise of a souped-up motorcycle engine more than often covered any music or other sound effects. The sound, however, becomes annoying over time. Shadows, reflections, defined curves, and unreal textures support the visualization of a true feel to the bikes and their drivers.

The racer and vehicle graphics, much like the background graphics, are rendered to near perfect proportions. Granted, the audience does not interact with the game, but the two dimensional bodies were fun to see. Surprisingly, they all have separately drawn bitmap bodies and faces. Even a bit of fun comes with wandering close to the audience. Replays after each race cover multiple angles as you watch yourself zoom across the screen in lightning flashed reality. This detail even goes as far as floating balloons in the outside races and realistic arena setting and lighting.

Each map renders visually stunning scenery in the foreground and background.

Offering multiple resolutions to tailor to your systems' needs, the scenes in MotoRacer 3 are stunning.
